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HammerHelm Alpha 1 Update

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Huge update today! This represents a huge update to HammerHelm and the first time the game really looks and plays how I’ve always wanted it to look and play. I’m ready to say it’s in a “playable Alpha” state, so I’m calling this Alpha 1. It’s not “done” yet, but this is the closest it […]

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Weapon Imbuing

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To imbue a weapon you first have to find a crystal. These will be rare loot drops and/or something you can craft. Tinkers can use crystals to add powerful effects to weapons. After you’ve placed a Tinker building and assigned a Dwarf to be the Tinker, you can imbue weapons! With each hit, there is […]